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Brendan Shepherd
Game Art & Design
De Montfort University
DMU
GAME ART BLOG
BRENDAN SHEPHERD
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Unwrapping the Warhammer
I found that unwrapping the model was the most difficult part as when i was trying to map the polygons to the texture, it always...
Creating a Warhammer in 3DS MAX
Above is the finished model embedded from Sketchfab. During the lesson and after following the tutorial document I recreated the...
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